medallions added using simulation SetUp by Nick Wolensky
nicholas.wolensky@gmail.com
(also vertices animated around eyes and where vest meets medallions in parts)
animation progress by Kevin Matsui
khmatsui@shaw.ca
Mini Bar texture progress by Brian Evans
bevans048@gmail.com
Cerebus cgi title progress by Wallace Kirkwood
wallacekirkwood@gmail.com
Wallace says:
"I got the base texture done for the CEREBUS part of the title so far(ZBrush poly paint). I also have my psd set up now. I would say in a 2 or 3 more days and it will be complete.
Right now all your looking at is a diffuse map plugged in. I dont have a bump, spec gloss(eccentricity) maps yet. It will look a lot better up close when I finish it:) The bump, spec and gloss will help a ton for that stuff.
My psd is 8192 but the rendered texture I sent you is at 4096 for testing.
Then Ill get the lower letters done:)"