Thursday, January 30, 2014

What Alley! What Tavern!

Alley named "Doar Close" model/texture by John Eyre
threeheadedfilms@gmail.com


layout update by Rob Ellis
robellis.animator@gmail.com


Alley named "Doar Close"
early layout progress and very rough test renders


Wednesday, January 29, 2014

What Render! Transfer! Street! Layout! Tests!


not color graded, composited etc yet
render progress by MegaRender
http://megarender.ru/


animation transfer by Nick Wolensky
nicholas.wolensky@gmail.com
transfer from old rigs to new rigs with hair and the High Priest with updated UVs

Street model progress by Luca Brighi
lucarky@gmail.com


layout update progress by Rob Ellis
robellis.animator@gmail.com

test renders:


Monday, January 27, 2014

What Dawn! Store Owner! Brothers! Street! Elrod!

Dawn lighting and textures/shaders update by Monika Filipowicz
monika.filipowicz@roninfilm.com

Store Owner texture progress by Vaughan Weston
vaughan.weston@gmail.com


lipsync animation update progress by Philip Edward Alexy
harroldsheep@gmail.com

Merchant Alley Street model/texture update progress by Jeremy Aucoin
jeremyaucoin15@hotmail.com

test render of this scene with the perspective a little more forced

Sunday, January 26, 2014

What Alley! What Tavern Keeper!

Alley model/texture progress by John Eyre
threeheadedfilms@gmail.com


animation progress by Kevin Matsui
khmatsui@shaw.ca


Saturday, January 25, 2014

What Texture! What Render!


Merchant Street environment textured by Nicklas Kludt
kludtN@gmail.com


(actual background layer not added and not composited, color graded etc yet)
render by DDD-Group
http://ddd-group.ru/

Friday, January 24, 2014

What Alley! What Market! Lord Julius! Elrod!

Alley progress by John Eyre
threeheadedfilms@gmail.com

Market Street texture progress by Nicklas Kludt
kludtn@gmail.com


layout and tavern keeper animation by Rob Ellis
robellis.animator@gmail.com


animation progress by Kyle Wilson
kylewilson000@yahoo.com

Thursday, January 23, 2014

What robe and cape! Street! Market stand!


robe and cape cloth dynamics/simulation by Durga Das
durga1878@gmail.com

Street texture progress by Nicklas Kludt
kludtn@gmail.com

Market Stand progress by Tristan Gruet
tristan.gruet@gmail.com

Tuesday, January 21, 2014

What Flashback! Street! Alley! Tavern Keeper! Mini Bar! Baskin!


Cinemtatic Score progress by Nils Jiptner
nilsmusic@mac.com

Street model progress by Luca Brighi
lucarky@gmail.com

Alley called "Doar Close" model/texture progress by John Eyre
threeheadedfilms@gmail.com


animation progress by Kevin Matsui
khmatsui@shaw.ca

Texturing progress by Brian Evans
bevans048@gmail.com

Baskin eyes update by Nicklas Kludt
kludtn@gmail.com

Monday, January 20, 2014

What Elrod! High Priest and Despuess! Tavern People!


animation update progress by Sergey Belyaev
http://www.3dserg.be/


animation transfer by Nick Wolensky
nicholas.wolensky@gmail.com
transfer from old rigs to new "rigs with hair" and to the "High Priest with new UVs"


layout and patrons animation by Rob Ellis
robellis.animator@gmail.com

Sunday, January 19, 2014

What Baskin! Twins! Title! Alley!

Baskin texture update progress by Nicklas Kludt
kludtn@gmail.com

eyes update by Nicklas Kludt
kludtn@gmail.com

CGI Title woodplanks progress by Wallace Kirkwood
wallacekirkwood@gmail.com

Alley model/texture update progress by Jeremy Aucoin
jeremyaucoin15@hotmail.com

Friday, January 17, 2014

What City Saving! Tavern Keeper! Politics! Flashback! Brother-In-Crime!


animation update by Matteo Rovatti
http://rovattim3d.blogspot.com/
rovattim@gmail.com


animation progress by Kevin Matsui
khmatsui@shaw.ca


layout progress by Rob Ellis
robellis.animator@gmail.com
mouth not moving because used wrong rig version of Cerebus

Look Development progress for flashback sequence by Nat Palazzo
ntpalazzo@gmail.com
For this flashback sequence (starts at 0:28)
http://www.youtube.com/watch?v=YfMSBBmlZEU

rough test renders
Brother-in-crime texture update progress by Nicklas Kludt
kludtn@gmail.com
Also UV transfer for 4th version of Twin rig

CEREBUS NEWS 
The Oscars and Cerebus!:) Antony Buonomo did the opening titles for "12 Years A Slave" and has also worked on the Cerebus film http://www.vertigo.co.uk/press-release/

 And Chad Greene from the Cerebus Film worked on the game Ryse, which is an award nominee for this year's VES Awards
http://www.visualeffectssociety.com/12th-Annual-VES-Awards-Nominees

Wednesday, January 15, 2014

What Tavern Brawl! Tavern Keeper! Wizard! Baskin!


layout progress by Jennifer Longe
jenlonge@gmail.com


animation progress by Guo Bunny
bunny11111@gmail.com


animation progress by Joshua Shepherd
joshualshepherd@aol.com


animation update and layout by Rob Ellis
robellis.animator@gmail.com

Tuesday, January 14, 2014

What Elrod Stealth! Gem! Title! Street!


hair transfer to Elrod rig (there's more than one) by Paul Ormerod
paul.ormerod88@gmail.com


vest cloth and medallion necklace simulation/dynamics progress using SetUp by Nick Wolensky
nicholas.wolensky@gmail.com


lipsync animation update progress by Philip Edward Alexy
harroldsheep@gmail.com

(There are white lines because i patched together the multiple jpegs he sent to show how they look close up)
Cerebus Title progress by Wallace Kirkwood
wallacekirkwood@gmail.com
Below concept art for the next stage of progress
Wallace says: "Heres a rough basic concept. The only thing missing is the all the wood planks. But I will model them in:) Also missing is the moss. You can also see what I meant about the metal plating on the AARDVARK part of the title. But Ill add a bit more rust and dirt to the texture:)"

Street texture and displacement map update progress by Lynne Mills
vaelyn4@gmail.com


test render


Monday, January 13, 2014

What Magic Smoke! Elrod! Title! Baskin!

cerebus appearing from Nat Palazzo on Vimeo.
cerebus disappearing from Nat Palazzo on Vimeo.
"Cerebus appears and disappears in puff of smoke" magic smoke by Nat Palazzo
ntpalazzo@gmail.com


animation update progress by Sergey Belyaev
http://www.3dserg.be/

Cerebus cgi title progress by Wallace Kirkwood
wallacekirkwood@gmail.com


layout and tavern patrons animation progress by Rob Ellis
robellis.animator@gmail.com


Sunday, January 12, 2014

What Medallions! Tavern Keeper! Mini Bar! Title!


medallions added using simulation SetUp by Nick Wolensky
nicholas.wolensky@gmail.com
(also vertices animated around eyes and where vest meets medallions in parts)



animation progress by Kevin Matsui
khmatsui@shaw.ca

Mini Bar texture progress by Brian Evans
bevans048@gmail.com

Cerebus cgi title progress by Wallace Kirkwood
wallacekirkwood@gmail.com
Wallace says:
"I got the base texture done for the CEREBUS part of the title so far(ZBrush poly paint). I also have my psd set up now. I would say in a 2 or 3 more days and it will be complete.
Right now all your looking at is a diffuse map plugged in. I dont have a bump, spec gloss(eccentricity) maps yet. It will look a lot better up close when I finish it:) The bump, spec and gloss will help a ton for that stuff.
My psd is 8192 but the rendered texture I sent you is at 4096 for testing.
Then Ill get the lower letters done:)"

Saturday, January 11, 2014

What Title! Twins! Baskin!


Cerebus cgi title progress by Wallace Kirkwood
wallacekirkwood@gmail.com


lipsync update animation progress by Philip Edward Alexy
harroldsheep@gmail.com

"Baskin" texture update by Nicklas Kludt
kludtn@gmail.com


layout and tavern peeps animation progress by Rob Ellis
robellis.animator@gmail.com

Friday, January 10, 2014

What Hero! What Thief! What Elrod! Wizard! Title!


animation update progress by Matteo Rovatti
rovattim@gmail.com


animation and helmet added by Matteo Rovatti
rovattim@gmail.com


animation progress by Kyle Wilson
kylewilson000@yahoo.com


animation progress by Francis Kung
francis_kung02@hotmail.com

Cerebus cgi title progress by Wallace Kirkwood
wallacekirkwood@gmail.com

Thursday, January 9, 2014

What Alley! Arnie! Necross! Title!

Alley called "Doar Close" model/texture progress by John Eyre
threeheadedfilms@gmail.com
below is the alley in the comic
"Arnie" texture update by Nicklas Kludt
kludtn@gmail.com

necross smoke test from Nat Palazzo on Vimeo.

"CGI Title" early progress by Wallace Kirkwood
wallacekirkwood@gmail.com


Tuesday, January 7, 2014

What Necross smoke! Brawl! Mini Bar! Elrod! Tavern Keeper!

necross smoke 1 from Nat Palazzo on Vimeo.
Necross smoke progress by Nat Palazzo
ntpalazzo@gmail.com
Rough test render below


layout progress by Jennifer Longe
jenlonge@gmail.com

"Mini Bar" texturing progress by Brian Evans
bevans048@gmail.com


animation progress by Kyle Wilson
kylewilson000@yahoo.com


animation progress by Kevin Matsui
khmatsui@shaw.ca

CEREBUS NEWS

World's First 3D Rendering Of Cerebus by George Gatsis from 1991! And we get a nice shoutout, too! http://momentofcerebus.blogspot.com/2014/01/worlds-first-3d-rendering-of-cerebus.html



Monday, January 6, 2014

What Vest! Gem! Tavern Keeper! Necross!


not composited, colorgraded etc yet
Render by MegaRender
http://megarender.ru/


lip sync update animation progress by Philip Edward Alexy
harroldsheep@gmail.com


animation progress by Kevin Matsui
khmatsui@shaw.ca

Necross lighting progress by Nat Palazzo
ntpalazzo@gmail.com

Saturday, January 4, 2014

What Butterfly! Store Owner! Necross Lair! Vest and Medallions!


"Butterfly" rig by Paul Ormerod
paul.ormerod88@gmail.com

"Store Owner" texture progress by Vaughan Weston
vaughan.weston@gmail.com

"Necross Lair" lighting progress by Nat Palazzo
ntpalazzo@gmail.com


vest cloth and medallion necklace simulation/dynamics progress using SetUp by Nick Wolensky
nicholas.wolensky@gmail.com


vest cloth and medallion necklace simulation/dynamics progress using SetUp by Nick Wolensky
nicholas.wolensky@gmail.com

Friday, January 3, 2014

What Elrod! What Trotu Environment!


animation progress by Kyle Wilson
kylewilson000@yahoo.com

"Trotu" environment texture progress by Brian Evans
bevans048@gmail.com

Thursday, January 2, 2014

What test rendering! What Lord Julius!

test rendering progress


layout and camera by Rob Ellis
robellis.animator@gmail.com