Automated Cerebus Vest/Medallion Simulation SetUp progress by Nick Wolensky
nicholas.wolensky@gmail.com
easily automates simulations of both the Medallions (hanging around Cerebus' neck) and the Vest he is wearing and their interaction with one another. In most cases no matter if the Cerebus rig is imported or referenced, wether it's an older version of the rig or a newer one -and wether the rig has been scaled up or down. Here's a test
animation by Kyle Wilson
kylewilson000@yahoo.com
lipsync update progress by Philip Edward Alexy
harroldsheep@gmail.com
early blocking by Matteo Rovatti
rovattim@gmail.com
Run Down Street texture progress by Lynne Mills
vaelyn4@gmail.com
nicholas.wolensky@gmail.com
easily automates simulations of both the Medallions (hanging around Cerebus' neck) and the Vest he is wearing and their interaction with one another. In most cases no matter if the Cerebus rig is imported or referenced, wether it's an older version of the rig or a newer one -and wether the rig has been scaled up or down. Here's a test
animation by Kyle Wilson
kylewilson000@yahoo.com
lipsync update progress by Philip Edward Alexy
harroldsheep@gmail.com
early blocking by Matteo Rovatti
rovattim@gmail.com
Run Down Street texture progress by Lynne Mills
vaelyn4@gmail.com