Friday, June 1, 2012
What Animation! Lighting! Digitalness! Ninja Turtles!
early animation progress by Jennifer Longe
jenlonge@gmail.com
Lighting/Compositing/Rendering progress by Sukrit Sachdeva
sukritsachdeva@gmail.com
More breaking news on the Cerebus digital front: Teenage Mutant Ninja Turtles and Cerebus teaming up again!
"Kevin Eastman creator of the Teenage Mutant Ninja Turtles has jumped on board and will be collaborating with Dave Sim to create an exclusive Kickstarter Campaign Print! All I can say is that it's going to have all 4 turtles plus "Matisse" the unkown turtle! oooooooo! The prints will be signed by both Dave Sim and Kevin Eastman!!" http://www.kickstarter.com/projects/189735833/cerebus-high-society-special-audio-visual-digital/posts
From their previous team-up:
Teenage Mutant Ninja Turtles started as a self-published comicbook that "..would parody four popular comics of the early 1980s: Marvel Comics' The New Mutants, which featured teenage mutants, Cerebus, Ronin, and Daredevil" (from Wikipedia)
Thursday, May 31, 2012
What Family Rendering! Elrod Action! Digital Interview!
Test render/lighting/composition progress by John Chen
webbyeasy@gmail.com
http://www.vfxforge.com/
animation progress by Kevin Matsui
khmatsui@shaw.ca
Interview at top comic book site "Bleeding Cool" with George Peter Gatis, who is in the process of turning the comic book pages into webcomics, adding sound effect plus an audio reading by the the creator of Cerebus, Dave Sim - and Deni Loubert, his ex-business partner and ex-wife who helped launch Cerebus. He's also working on the Cerebus Film.
Wednesday, May 30, 2012
What Prince Mick! Pigts! Store! Digital!
Animation progress by Sergey Belyaev
comicsserg@gmail.com
Animation progress by Kristopher Houge
kristopherhouge@aol.com
Animation progress by Kevan Balmer
kevbalmer@gmail.com
Cerebus has been in the comic book world news today for it's record breaking digital sales campaign the last 24 hours!.
Screenwriter and book author, Carma Chan, explains how it pertains to us in her blog "HOLY AARDVARK, BATMAN!!"
Below is a selection of the some of the top comicbook websites reporting on the story:
Bleeding Cool with the heading: "Cerebus Kickstarter Smashes Records"
"The Beat" says: Sim is the author of one of the great feats of the indie comics age: his 300-issue run on CEREBUS, a genre-defying melange of slapstick, fantasy, and social commentary.
"Comics Alliance" with the funny line taken from the Graphic Novel itself: "Unorthodox Economic Revenge: Dave Sim to Digitize 'Cerebus' via Kickstarter"
The campaign at this writing has tripled it's initial goal in 24 hours.
Tuesday, May 29, 2012
What Cerebus in tavern! Lord Julius Cloth! Town!
ncloth dynamics progress by Paul Ormeord
paul_ormerod@hotmail.co.uk
Tie done. Jacket next.
animation progress by Lorraine Howard
creaturezoid@gmail.com
modeling progress by Adam T Wilk
Thordwilk@gmail.com
Cerebus Graphic Novels soon to be available as digital comics!
see the campaign and the many goodies available
http://www.kickstarter.com/projects/189735833/cerebus-high-society-special-audio-visual-digital?ref=card
It has exceeded it's Kickstarter goal in less than 9 hours!
Monday, May 28, 2012
What Family! Rendering/Lighting/Compositing! Storm'send! Rigging! Blendshapes!
Below: Rendering/Composition/Lighting progress by John Chen
webbyeasy@gmail.com
A look at the process:
Lord Storm'send rigged by James Zonta
rancie11@gmail.com
Sunday, May 27, 2012
What Balcony view! Lord Storm'send!
Animation progress by Sylvain Noel
noel.sylvain@gmail.com
Lord Storm'send blendshapes by Paul Ormerod
paul_ormerod@hotmail.co.uk
Rigging progress by James Zonta
rancie11@gmail.com
Saturday, May 26, 2012
What Baskin! Map! Store!
early modeling progress by Daniel Grant
daniel.grant.j@gmail.com
Parchment progress by Wesley Tseng
wesleyt@optonline.net
See below for a rough example of it's use
early animation progress by Kevan Balmer
kevbalmer@gmail.com
daniel.grant.j@gmail.com
Parchment progress by Wesley Tseng
wesleyt@optonline.net
See below for a rough example of it's use
early animation progress by Kevan Balmer
kevbalmer@gmail.com
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