Friday, October 8, 2010

What Lighting, Texturing and Modeling




Above is a scene that appears twice, once during the day and once during the night: both beautifully rendered and textured by Vijay R.
Scene gloriously modeled by John A. David.

Below we have the fantastic beginnings on the Place by Kerem Gogus

Wednesday, October 6, 2010

What's New


Above "High Priest" rigg progress by Mahendra Gangaiwar. The "High Priest" is from Cerebus issue #13 seen below. Model by Max Uness. Hair and Robe will be added later.

Below Lighting and Texturing progress by Vijay R.

The model is by John A. David, and was a case of good fortune as it actually was a model he had on hand already -but had lost the textures to. You might have seen a bumper on Cerebus TV featuring this set, but for that we used a jpeg of what it used to look like, which is fine for a bumper but too limited for a feature length film.

Monday, October 4, 2010

What's What



Above is the Rigg for Bran Mak Muffin by "magicnMythStudio", whom can be reached at magicnmythstudio@gmail.com . Hair hasn't been added yet. 3D Model by Uness Max.
Below is an update on the Wizard by Brian Buchmann.


And here is some Necross animation progress, the beginning part, by Adam Sirrelle.




And we also have some Palace modelling progress by Kerem Gogus

Thursday, September 30, 2010

What Arrow!

Below is animation-in-progress by Dane Parsons.





And below is the "Big Guy" rigging progress by Amit Desai.
amit.desai2884@gmail.com


Blendshapes by Brian Buchmann.


Amit has been a real trooper due to a miscommunication at my end and he had to redo work.

Monday, September 27, 2010

What Scale?


Here it is: the worshipping hall of the Pigts, complete with Statue so they may bow before their "God-King":) Leleu Ludovic has done a great job. And I hope he doesn't mind I made the statue a bit bigger here in this render. The statue in the comic isn't a consistent size, but it does state it's 15 feet high. For those who read our Cerebus Film Facebook page you'll have seen the earlier version, and where in the comments Ellis Goodson , who said he likes the environment a lot, confirmed my thoughts about maybe making it bigger. Actually not sure if it is big enough as shown here...I'm thinking so though. Maybe. This is the wonderful thing about keeping the process transparent and getting feedback from fans. Thank you very much.
Also, there is dialog that refers to how Cerebus' medallion, sword and helmet will turn the statue into gold and make it come to life so Cerebus may become "brute force triumphant"...I figure, standing up the statue will be even more dominating. As is the statue is sorta crouching...
Anyway, of course, Cerebus wants no part of any of this and ruins the statue before it ever comes to life -and Cerebus thereby fractures his destiny, which is the theme of the comic and film.
There also a new Cerebus Newsletter from "The Friends Of Cerebus" out now.
And Cerebus is featured in a Musuem Exhibition.
Cerebus meets Mickey Mouse over at one the biggest Comics News site.

Friday, September 24, 2010

What Summer?




Summer is over! I believe summer lasts till the 22nd. And we're working on getting a polished trailer finished. We could have one up already with all the pieces we have, of course, but there are certain scenes we want in and we don't want to rush it as we really want it to stand out.
Above is the Pigt scene created by Leleu Ludovic. The rendering is still a little rough, apologies to Ludo. You'll note the Statue is missing. It's done, but just having a rendering issue. Had several rendering/transfer from zbrush to Maya issues on this one. Unlike the interior Necross Lair, this one has been one thing after another. But the model itself is fantastic and you'll note when you look at the drawn pages from the comic how faithful he's been to the source.
Below is also Kerem Gogus having started on the Palace from issue 1, following the concept painting by Turlo Griffin.
Also, we have a couple of riggers and animators who have joined us and I'll be dsiplaying their work soon.
This weekend: is Dave Sim's last signing, it's a whole weekend event so if you can make it it's sure to be an unforgettable time.


There's also talk of a new Cerebus comic by Dave Sim himself called "Cerebus: The Afterlife"

And of course don't forget our own webcomics at www.cerebus3d.com:)

Wednesday, September 15, 2010

What Cerebus Statue? A Last Signing?


Ludovic Leleu is making great progress on the Cerebus statue that the Pigts worship, and which Cerebus ends up smashing in disgust. He's even made it in pieces so it will be easier to smash.
Below are the torches that will be on the walls and, of course, have flames on them.

And also, we must make a special mention of a pivotal moment in Cerebus history: Dave Sim, Cerebus creator, has his last ever comicbook signing September 24th. So I suggest you all carpool up there and attend. For more details on all the goodies and the complete schedule go here.

and of course there are new webcomix on our site as it is Wednesday.