Friday, May 30, 2014

What Wizard! Guards! Pigts! Merchants!


animation progress by Kevin Matsui
khmatsui@shaw.ca


animation update progress by Rob Ellis
robellis.animator@gmail.com


layout progress


layout progress

Tuesday, May 27, 2014

What Street! What Wizard! What Compliment!

Merchant Street Environment texture/model progress by Luca Brighi
lucarky@gmail.com


animation progress by Kevin Matsui
khmatsui@shaw.ca


layout progress

Sunday, May 25, 2014

What Demand! What Gallow! What Death!


early animation progress by Matteo Rovatti
rovattim@gmail.com

Gallow texture progress by Brian Evans
bevans048@gmail.com


animation progress by Sergey Belyaev
http://www.3dserg.be/

Saturday, May 24, 2014

What Flashback! What Skeleton Attack!


lighting render progress by Nat Palazzo
ntpalazzo@gmail.com
Not composited yet


layout progress

Friday, May 23, 2014

What Skeleton! Dragon! Hero! Dynamo!


additional animation and layout progress by Jennifer Longe
jenlonge@gmail.com
(among other things replaced Cerebus' old sword with the new updated one in some shots)


layout progress


Layout and Medallion necklace progress using script/code SetUp by Nick Wolensky
nicholas.wolensky@gmail.com

CEREBUS NEWS
New Cerebus drawing (and Kickstarter pledge item) by Dave Sim!
http://momentofcerebus.blogspot.com/2014/05/kickstarter-cerebus-bookplates.html
"Blue Dynamo" superhero by pre-Cerebus Dave Sim!


http://cerebusart.blogspot.com/2014/05/dawning-of-dynamo.html
Brian Coppola: "So between me and Dave, we now have the only complete set of these materials, and I am holding the art. And sew, on our stage, for the very first time… LADEEZ and Gentlemen… The Blue Dynamo" For a pdf of the comic http://www.umich.edu/~csie/comicart/BlueDynamo.pdf

Wednesday, May 21, 2014

What Street! Wizard! Army! Stealth! Princes!







Merchant Street Environment progress by  Luca Brighi
lucarky@gmail.com


animation progress by Kevin Matsui
khmatsui@shaw.ca

"Cerebus Captured" layout progress


layout progress


layout progress
the trio in the foreground look disproportionately large, but it's actually the camera lens...might need to change that or cheat and make them smaller



Monday, May 19, 2014

What Wizard! Nama Lotus! Skeleton! Multi Media DVD!


animation progress by Sergey Belyaev
http://www.3dserg.be/


render progress by MegaRender
http://megarender.ru/
Will need to fix the file and rerender as we did something wrong with the lights flickering in the background. This is of course not MegaRender's fault.


layout progress by Jennifer Longe
jenlonge@gmail.com

CEREBUS NEWS

This August, IDW Publishing will release a multi-disc DVD set that presents the entire Digital Audio/Visual Experience of High Society in a unique multi-media format! 







Saturday, May 17, 2014

What Skeleton Attack! What Cerebus Attack! What Cerebus Fight Poses! What Birthday!!


cloth simulation/dynamics by Durga Das
durga1878@gmail.com


vest cloth simulation/dynamics progress by Jose Molina
jmolina189@gmail.com

Lighting and test rendering progress by Nat Palazzo
ntpalazzo@gmail.com

CEREBUS NEWS
http://momentofcerebus.blogspot.com/2014/05/happy-58th-birthday-dave-sim.html
HAPPY BIRTHDAY TO CEREBUS CREATOR DAVE SIM!
(Also Happy May 17th! Norwegian Independence Day!:))

Chief Creative Officer and Editor-in-Chief of IDW Chris Ryall's Bday greeting to Dave! A first look at colors on Sim’s self-portraits from the upcoming "Strange Death of Alex Raymond"!
http://ryallsfiles.tumblr.com/image/86018551794

Friday, May 16, 2014

What Street! What Mission! What Tavern Keeper! What Serpent!

Street Environment texture/model progress by Luca Brighi
lucarky@gmail.com


lipsync animation update progress by S
harroldsheep@gmail.com


layout progress

"Cerebus meets Serpent" test render

Thursday, May 15, 2014

What Street! What Run! What Aim! What Guards! What Serpent!



Street Environment texture/model progress by Luca Brighi
lucarky@gmail.com

vest cloth simulation/dynamics progress by Jose Molina 
jmolina189@gmail.com


animation progress by Kevin Matsui
khmatsui@shaw.ca


animation update progress by Rob Ellis
robellis.animator@gmail.com


"Serpent Attack" medallions added progress using script/code SetUp by Nick Wolensky
nicholas.wolensky@gmail.com


 rough test renders -something happened with the lighting/texture when the Serpent rig was swaped out with the updated one

Monday, May 12, 2014

What Wizard Killing! Guards Capturing! Seat!


animation progress by Sergey Belyaev
http://www.3dserg.be/


early animation update progress by Rob Ellis
robellis.animator@gmail.com

Seat texture progress by Brian Evans
bevans048@gmail.com

Saturday, May 10, 2014

What Street! Skeleton! Overheard! Store Owner!

Merchant Street Environment texture progress by Luca Brighi
lucarky@gmail.com


layout progress by Jennifer Longe
jenlonge@gmail.com


layout progress


layout progress

test render

Thursday, May 8, 2014

What Heist! Wizard Spell! Wizard Courtyard!


animation by Matteo Rovatti
http://rovattim3d.blogspot.com/
rovattim@gmail.com


early animation progress by Kevin Matsui
khmatsui@shaw.ca


layout progress

CEREBUS NEWS

"Comics Beat" covers CEREBUS ARCHIVE NUMBER ONE -calls the series "highly eccentric and yet amazing 300 issue comic" http://comicsbeat.com/kickwatcher-cerebus-archive-number-one/

Article by Andrew Hickey: "Cerebus may be the most influential comic of its time on today’s culture — everything from Breaking Bad to Hannibal, every current TV show that relies on a planned, multi-season, story arc, is essentially the grandchild of Cerebus — and if Sim had achieved nothing else with his comic, that would in itself be enough"
http://mindlessones.com/2014/05/06/cerebus/

Recent previous article by Andrew Hickey: "There are only two opinions anyone holds about Sim’s magnum opus. Either they think it’s one of the greatest artistic achievements of all time, or they haven’t read it."
http://mindlessones.com/2014/03/31/cerebus-ten-years-on/

Monday, May 5, 2014

What's in store? Wizard incantation!

test renders


early blocking progress by Kevin Matsui
khmatsui@shaw.ca

Sunday, May 4, 2014

What Wizard! What's In Store? What Greatest!


animation update progress by Sergey Belyaev
http://www.3dserg.be/
From this page in issue #1


camera update and animation by Matteo Rovatti 
rovattim@gmail.com

below a test render -will need to double check that one eye:)


CEREBUS NEWS
Bleeding Cool article: "Dave Sim is arguably the greatest comic book creator of the twentieth century and the greatest comics publisher of the twenty-second century"
http://www.bleedingcool.com/2014/05/04/the-kickstarter-for-cerebus-archive-number-one-begins-and-gets-15-times-its-goal-already/

Saturday, May 3, 2014

What Heist! Explosion! Skeletons! FCBD! Artist Edition!



animation progress by Matteo Rovatti
http://rovattim3d.blogspot.com/
rovattim@gmail.com

test render
(looks a bit different here on blogger -must be the way blogger compresses it when uploading)



layout progress
not actual explosion composition
also updated Cerebus' sword


layout progress by Jennifer Longe
jenlonge@gmail.com


layout progress by Jennifer Longe
jenlonge@gmail.com

CEREBUS NEWS
Today was Free Comic Book Day!
And for those who picked up a free issue of "Bleeding Cool magazine" it lists Cerebus Latter Days among ten of the best comics of the century.
http://www.bleedingcool.com/2014/05/02/all-sixty-free-comic-book-day-2014-comics-reviewed-the-round-up/

Available starting today: "CEREBUS ARCHIVE NUMBER ONE", the first of the quarterly CEREBUS ARTISTS' EDITIONS. https://www.kickstarter.com/projects/1538859915/cerebus-archive-number-one

Thursday, May 1, 2014

What Brawl! Sword Wielding Elrod! Medallions and Flowers!


animation update progress by Bunny Tuan
bunny11111@gmail.com


animation progress by Sarath Radhakrishnan
sarath.radh@yahoo.com


Medallion necklace progress using script/code SetUp by Nick Wolensky
nicholas.wolensky@gmail.com