Wednesday, October 31, 2012

What Brawl! Heist! Texture!


animation by Jimmy Litz
grimjim@thegrimsinc.com


animation progress by Philip Edward Alexy
harroldsheep@gmail.com

texturing progress by Aleksandr Uusmees
anewmanfx@gmail.com

Tuesday, October 30, 2012

What Pigts Entrance! What Pigts Statue! What Disney!


Cerebus animation progress by Sergey Belyaev
http://3dserg.be/
Destruction simulation progress by John Chen
http://www.vfxforge.com/


animation progress by Zeke Sabee
sz.zeke@gmail.com

In the wake of the news today that Disney bought Star Wars in addition to recently owning Marvel and Muppets, Shaw Israel Izikson, who follows us on Facebook, put this together:)
May Cerebus continue to pave the way for the independent spirit! Now more than ever.

Monday, October 29, 2012

What Vest! Market Place! Balcony!


Vest will be automatically (along with the medallions) inserted into each scene allowing for manual adjustments where necessary. Progress by Technical Director Nick Wolensky
nicholas.wolensky@gmail.com


Animation progress by Rob Ellis
robellis.animator@gmail.com


Animation progress by Manuel Ding
Manuel@5ding.de

Sunday, October 28, 2012

What Hoods! Statue! Finest Warrior! Rig!

textured by Aleksandr Uusmee
anewmanfx@gmail.com


Cerebus animation progress by Sergey Belyaev
http://3dserg.be/
Destruction simulation progress by John Chen
http://www.vfxforge.com/



animation progress by Kevin Matsui
khmatsui@shaw.ca

rig progress by James Zonta
rancie11@gmail.com

Saturday, October 27, 2012

What Merchants! Street! Grassy environment! Cloth!


animation progress by Kyle Wilson
kylewilson000@yahoo.com

environment progress by Vlad Kulchitskiy
vkulchitskiy@gmail.com

environment progress by Alika Gupta
alikagupta1@hotmail.com


Tunic creation and cloth simulation progress by Clement Baert
clem.baert@gmail.com

Friday, October 26, 2012

What City! Suspicious man! Pigts! Kickstarter! MTV!


lighting, composite and all landscape environment plus
texture, cleanup/UVs and additional layout and modeling details of Citadel/Village
(also temporary audio added for fun:))
John Chen
vfxforge.com


animation progress by Marcelo Lacovone
tcheloiaco@gmail.com


more "Pigts" to be added:) not actual camera angle.
Pigt audience animation progress by Kristopher Houge
kristopherhouge@aol.com

Cerebus News!
Cerebus Animated Film "kickstarter campaign" coming! Fully done in the indie spirit! Among the rewards are signed movie posters by Dave Sim

Also

MTV quotes Cerebus creator, Dave Sim

Wednesday, October 24, 2012

What Hooded Person! Pigts! Statue! Jake? Tavern Keeper! Market!!

texture by Aleksandr Uusmees
anewmanfx@gmail.com

Pigts textured by Lynne Mills
vaelyn4@gmail.com


Cerebus animation progress by Sergey Belyaev
http://3dserg.be/


Animation by Lorraine Howard
creaturezoid@gmail.com


Tavern Keeper animation progress by Frank Porco
porcofrank@gmail.com


Animation progress by Rob Ellis
robellis.animator@gmail.com


Tuesday, October 23, 2012

What High Priest! Pigts! Merchants! Twin! Chamber! Street!


animation progress by Justin Rogers
justindesigns@yahoo.co.uk


animation progress by Zeke Sabee
sz.zeke@gmail.com


animation progress by Kyle Wilson
kylewilson000@yahoo.com

texturing progress by Nicklas Kludt
kludtn@gmail.com

model/texture progress by Jack Bosworth
jbosworth4@gmail.com

model progress by Vlad Kulchitskiy
vkulchitskiy@gmail.com

Monday, October 22, 2012

What Cloth! Market! Chamber! Hell?


Tunic creation and cloth simulation progress by Clement Baert
clem.baert@gmail.com


Animation progress by Rob Ellis
robellis.animator@gmail.com

modeling progress by Jack Bosworth
jbosworth4@gmail.com

"Hell" environment progress by Wesley Tseng
wesleyt@optonline.net

Sunday, October 21, 2012

What Statue! Heist! Robe! Rig!


Cerebus animation progress by Sergey Belyaev
http://3dserg.be/
Destruction simulation progress by John Chen
http://www.vfxforge.com/


animation progress by Matteo Rovatti
rovattim@gmail.com

texturing progress by Aleksandr Uusmees
anewmanfx@gmail.com

rig by Paul Ormerod
paul.ormerod88@gmail.com

Saturday, October 20, 2012

What Brawl! High Priest! Run! Heist! Tavern! Pigts! Fleagle!

Cerebus Crowd Scene (Work in Progress) from Jimmy Litz on Vimeo.


animation progress by Manuel Ding
Manuel@5ding.de



animation progress by Rositsa Neame
rositsa_gr@yahoo.com


early animation progress by Philip Edward Alexy
harroldsheep@gmail.com


early animation progress by Kevin Matsui
khmatsui@shaw.ca



Tavern Keeper animation progress by Frank Porco
porcofrank@gmail.com


Audience/Cerebus early animation progress by Kristopher Houge
kristopherhouge@aol.com

model by Daniel Grant
daniel.grant.j@gmail.com


Thursday, October 18, 2012

What Robes! Merchants! Pigts! Street! Fleagle!


Robes cloth dynamics/simulation progress by Melissa Starks
melissaestarks@yahoo.com


animation progress by Kyle Wilson
kylewilson000@yahoo.com


Animation progress by Rob Ellis
robellis.animator@gmail.com


animation progress by Zeke Sabee
sz.zeke@gmail.com

model progress by Vlad Kulchitskiy
vkulchitskiy@gmail.com

model progress by Daniel Grant
daniel.grant.j@gmail.com

Tuesday, October 16, 2012

What High Priest! Heist! Smash! Fleagle! Hooded! Figurine!

Animation progress by Manuel Ding 
Manuel@5ding.de

lip sync progress by Philip Edward Alexy 
harroldsheep@gmail.com


animation progress by Sergey Belyaev
http://3dserg.be/

both above model progress by Daniel Grant
daniel.grant.j@gmail.com


Cerebus clay figurine in progress by Zeke Sabee
sz.zeke@gmail.com
Zeke is an animator on the Cerebus Film who also worked for Aardman (known for: Wallace and Gromit).

Monday, October 15, 2012

What Heist! Dungeon! Street! Hooded guy!


animation progress by Matteo Rovatti
rovattim@gmail.com


lip sync progress by Philip Edward Alexy
harroldsheep@gmail.com

Dungeon corridor model/texture progress by Jack Bosworth
jbosworth4@gmail.com

"Market Street" model/texture progress by Vlad Kulchitskiy
vkulchitskiy@gmail.com

"Hooded guy" model progress by Daniel Grant
daniel.grant.j@gmail.com

Sunday, October 14, 2012

What Streets! Farmer! Elrod!

Streets textured by Aleksandr Uusmees
anewmanfx@gmail.com

Farmer textured by Vaughan Weston
vaughan.weston@gmail.com


animation progress by Kevan Balmer
kevbalmer@gmail.com

Saturday, October 13, 2012

What Village! Necross! Tavern Keeper! Street! Pigt! Statue! TV

City view progress by John Chen
http://www.vfxforge.com/


Necross animation transfer fix (especially lip sync) by Philip Edward Alexy
http://www.imdb.com/name/nm0019016/


Tavern Keeper animation progress by Frank Porco
porcofrank@gmail.com

Texture progress by Aleksandr Uusmee
anewmanfx@gmail.com

Pigt texturing progress by Lynne Mills
vaelyn4@gmail.com


lighting/composite/destruction simulation by John Chen
http://www.vfxforge.com/

Cerebus breaking statue animation fix/redo progress by Sergey Belyaev
comicsserg@gmail.com

Cerebus News


http://www.Cerebus.TV/ returns. Season 4 Episode 1 playing now

above image is a wip. Lighting/Composite/Render by Juan Lopez
http://www.imdb.com/name/nm3472885/
jlopezvfx@gmail.com

Thursday, October 11, 2012

What Landscape! Necross! Texture! Market! Statue!


Environment Landscape progress by John Chen
webbyeasy@gmail.com


Necross animation transfer lip sync fix by Philip Edward Alexy
harroldsheep@gmail.com
Necross

Twin texturing progress by Nicklas Kludt
kludtn@gmail.com

 (the other bright neon colors are default and not going to stay that way:))
early texturing progress by Aleksandr Uusmees
anewmanfx@gmail.com

model/texture progress by Vlad Kulchitskiy
vkulchitskiy@gmail.com


early animation progress by Rob Ellis
robellis.animator@gmail.com

Statue destruction progress by John Chen
webbyeasy@gmail.com

Cerebus News

Examiner article about Creator Rights and Cerebus Film
http://www.examiner.com/article/national-book-month-creator-rights-1

 and also an IMDb article featured! http://www.imdb.com/news/ni38163339/

A Digital Spy article!
http://www.digitalspy.com/comics/news/a429872/cerebus-high-society-returns-from-idw-publishing.html

Comics Alliance article!
http://www.comicsalliance.com/2012/10/11/cerebus-high-society-audio-digital-idw-ted-adams-covers/

Wednesday, October 10, 2012

What Statue! Pigts! High Priest and Despuess!


Pigt Statue smash lighting and camera progress by John Chen
webbyeasy@gmail.com


Tavern Brawl animation progress by Rositsa Neame
rositsa_gr@yahoo.com

Cerebus Crowd Scene (Work in Progress) from Jimmy Litz on Vimeo.


Animation progress by Manuel Ding
Manuel@5ding.de

CEREBUS NEWS

Happy Cerebus Digital Day! Today is the premiere of Cerebus Digital!! If you've wanted to read Cerebus, but didn't know where to start - Dave Sim has made the first issue of High Society free here - either as an digital comic to read or an audio comic to listen to Dave voicing the parts.
http://www.cerebusdownloads.com/

And also coming up:

IDW HIGH SOCIETY AUDIO DIGITAL DVD COMIC STORE COLLECTED EDITION (regular and signed and numbered) http://momentofcerebus.blogspot.com/2012/10/idw-to-publish-high-society-audio.html

Bleeding Cool article! http://www.bleedingcool.com/2012/10/09/idw-to-publish-cerebus-high-society-dave-sim-to-draw-mars-attacks-cover/

The Beat article! http://comicsbeat.com/idw-to-publish-high-society-audio-digital-collected/

The Comics Reporter article! http://www.comicsreporter.com/index.php/bundled_tossed_untied_and_stacked100912/

Robot 6 Comic Book Resources article! http://robot6.comicbookresources.com/2012/10/idw-to-publish-dave-sims-high-society-audio-digital-collection/

ICv2 article! http://www.icv2.com/articles/news/24084.html

Brian Hibbs' article! http://www.savagecritic.com/retailing/when-reporters-repeat/

Forbidden Planet International editorial! http://forbiddenplanet.co.uk/blog/2012/comics-idw-cerebus-digital-audio-hard-copy-developments-developments/

Monday, October 8, 2012

What Landscape! Heist! Necross!

Landscape environment progress by John Chen
webbyeasy@gmail.com


animation progress by Matteo Rovatti
rovattim@gmail.com


animation transfer progress by Nicholas Wolensky
nicholas.wolensky@gmail.com

Sunday, October 7, 2012

What Village Landscape Environment! Elrod! Necross! Merchants!





Modeling of bridge, moat, landscape environment, city wall and texturing of gate, village houses and citadel plus sky lighting and additional layout by John Chen
webbyeasy@gmail.com


animation progress by Sergey Belyaev
http://www.3dserg.be/


lighting/render/explosion/particles/composite progress by Jenna Kind
jennakind@hotmail.com


animation progress by Kyle Wilson
kylewilson000@yahoo.com

Saturday, October 6, 2012

What Environment! What Landscape!



Landscape model/texture/lighting progress by John Chen
Gate textured and city UVs unwrapped by John Chen
webbyeasy@gmail.com

Cerebus News

HIGH SOCIETY AUDIO DIGITAL preview! http://www.cerebusdownloads.com/


IDW to publish a book of the 300 CEREBUS covers in 2013!
http://momentofcerebus.blogspot.com/2012/10/idw-cerebus-book-announcement.html

Bleeding Cool article!
http://www.bleedingcool.com/2012/10/06/idw-to-publish-cerebus-book-of-covers/

The Comics Reporter!
http://www.comicsreporter.com/index.php/dave_sim_idw_announce_cerebus_covers_project/