Tuesday, July 31, 2012
Monday, July 30, 2012
What Princes! Pigts! Merchants! Villagers!
"Prince Mick and Keef lowered into snake pit" animation progress by Matthew Schulz
schulzart@gmail.com
"Pigt tribe underground entrance" animation progress by Florian Eichin
info@florianeichin.de
Animation progress by Vlad Kulchitskiy
vkulchitskiy@gmail.com
Villager model progress by Antonino Orecchio
antonino.o84@gmail.com
Sunday, July 29, 2012
What Baskin! Alley! Tavern! Merchant Stand! Farmers! Prime Minister! Food!
Baskin blendshapes by Paul Ormerod
paul_ormerod@hotmail.co.uk
Rigging progress by James Zonta
rancie11@gmail.com
Alley update by Jeremy Aucoin
jeremyaucoin15@hotmail.com
Tavern lighting progress by William Helba
williamhelba@gmail.com
Merchant Stand texture update by Sarah Elvidge
sarah.elvidge@hotmail.co.uk
(trying out 2 different run speeds)
animation progress by Steven Parente
parentestudios@gmail.com
Farmer rigging progress by Jose Molina
jmolina189@gmail.com
animation progress by Kevan Balmer
kevbalmer@gmail.com
Food to be on table in animation clip above:
model/texture progress by Wesley Tseng
wesleyt@optonline.net
Saturday, July 28, 2012
What Necross! Elrod! Pigts! Trotu!
Explosion progress by by Jenna Kind
jennakind@hotmail.com
Animation progress by Kevin Matsui
khmatsui@shaw.ca
Animation progress by Rob Ellis
robellis.animator@gmail.com
Animation progress by Erika Indraswari
erikadigy@gmail.com
Thursday, July 26, 2012
What Gem Showing! Merchant Vest! Baskin! Boobah!
"Cerebus shown the castle off in the distance" animation progress by Matteo Rovatti
rovattim@gmail.com
"Cerebus the merchant" animation progress by Vlad Kulchitskiy
vkulchitskiy@gmail.com
(Cerebus merchant vest not included yet)
Rig progress by James Zonta
rancie11@gmail.com
Boobah texturing progress by Nicklas Kludt
kludtN@gmail.comWednesday, July 25, 2012
Tuesday, July 24, 2012
What Keef! Crowd! Thrunk! Pigts! Wizard! Villager!
"Prince Keef recollection" animation progress by Laurence Kit de Castro
laurencekit07@gmail.com
"King of the hill" -like-villager-crowd-gossiping animation progress by Kyle Wilson
kylewilson000@yahoo.com
Early early animation (layout) progress by Steven Parente
parentestudios@gmail.com
"Pigt tribe hideout" Animation progress by Rob Ellis
robellis.animator@gmail.com
Wizard Lighting/Composite progress by Oindrila Paul
oindrila@gmail.com
Villager modeling progress by Antonino Orecchio
antonino.o84@gmail.com
Monday, July 23, 2012
What Prince Keef! What Pigts! Meme!
"Pigt tribe member climbing ladder" animation progress by Florian Eichin
info@florianeichin.de
Prince Keef animation progress by Laurence Kit de Castro
laurencekit07@gmail.com
Above is the origin of the meme "What Has Been Seen Cannot Be Unseen" -the meme has now officially been stated as the origin of Dave Sim, the creator of Cerebus.
http://knowyourmeme.com/memes/what-has-been-seen-cannot-be-unseen
The quote from the above comic book page became the catch phrase of Cerebus fans, and independent comic book lovers alike at the comic book circuit and such, after it first appeared in issue 177 page 17 panel 6 in 1993.
Sunday, July 22, 2012
Saturday, July 21, 2012
What Princes! Pigt Underground Hideout! Villager!
Prince Keef animation progress by Laurence Kit de Castro
laurencekit07@gmail.com
low res rough render filter test
"Cerebus climbing ladder to Pigt hideout" animation progress by Jennifer Longe
jenlonge@gmail.com
"Pigts going to their hideout" animation progress by Rob Ellis
robellis.animator@gmail.com
Villager modeling progress by Antonino Orecchio
antonino.o84@gmail.com
Thursday, July 19, 2012
What Elrod! Merchant vest! Rumor! Farmer!
"Cerebus and Elrod are just regular merchants" animation progress by Kevin Matsui
khmatsui@shaw.ca
"Cerebus the merchant" animation progress by Vlad Kulchitskiy
vkulchitskiy@gmail.com
Elrod and Cerebus wearing merchant vest team up rough lowres render filter test
"Hearing the latest gossip" animation progress by Steven Parente
parentestudios@gmail.com
Farmer rigged by James Zonta
rancie11@gmail.com
Wednesday, July 18, 2012
What Elrod! Pigt ladder climbing! Luzzo! Villager! Rough render!
texture progress by Nicklas Kludt
kludtN@gmail.com
(mesh beard for faraway shots and "real" hair added for closer up ones)
"Cerebus entering Pigt underground hideout" animation progress by Jennifer Longe
jenlonge@gmail.com
2 above clips Elrod animation progress by Sergey Belyaev
http://www.3dserg.be/
Below a super rough render
below panel showing same scene from comicbook:
Villager modeling progress by Antonino Orecchio
antonino.o84@gmail.com
kludtN@gmail.com
(mesh beard for faraway shots and "real" hair added for closer up ones)
"Cerebus entering Pigt underground hideout" animation progress by Jennifer Longe
jenlonge@gmail.com
2 above clips Elrod animation progress by Sergey Belyaev
http://www.3dserg.be/
Below a super rough render
below panel showing same scene from comicbook:
Villager modeling progress by Antonino Orecchio
antonino.o84@gmail.com
Tuesday, July 17, 2012
What foliage! Elrod! Cerebus climbing! News! Castle! Alley!
Hedge foliage progress by Alika Gupta
alikagupta1@hotmail.com
"Cerebus overcome by Elrod's presence" animation progress by Sergey Belyaev
http://www.3dserg.be/
"Cerebus climbing Pigt ladder" animation progress by Jennifer Longe
jenlonge@gmail.com
"Hearing the latest news" Animation progress by Steven Parente
parentestudios@gmail.com
"Cerebus shown the Wizard castle in the distance" animation progress by Matteo Rovatti
rovattim@gmail.com
Alley model/texture progress by Jeremy Aucoin
jeremyaucoin15@hotmail.com
alikagupta1@hotmail.com
"Cerebus overcome by Elrod's presence" animation progress by Sergey Belyaev
http://www.3dserg.be/
"Cerebus climbing Pigt ladder" animation progress by Jennifer Longe
jenlonge@gmail.com
"Hearing the latest news" Animation progress by Steven Parente
parentestudios@gmail.com
"Cerebus shown the Wizard castle in the distance" animation progress by Matteo Rovatti
rovattim@gmail.com
Alley model/texture progress by Jeremy Aucoin
jeremyaucoin15@hotmail.com
Monday, July 16, 2012
What Princes! Hallucination! Elrod! Weisshaupt! Alley! Villager!
animation progress by Laurence Kit de Castro
laurencekit07@gmail.com
Cerebus hallucinating animation progress by Brandon Aument
thebranimator@gmail.com
Rough test render (filer under "trying something":))
Jacket to be added with ncloth
animation progress by Kevan Balmer
kevbalmer@gmail.com
Alley model/texture progress by Jeremy Aucoin
jeremyaucoin15@hotmail.com
Villager modeling progress by Jeremy Aucoin
antonino.o84@gmail.com
Sunday, July 15, 2012
What Prince Mick! Baskin! Street!
Prince Mick animation by Sergey Belyaev
http://www.3dserg.be/
Baskin modeling progress by Daniel Grant
daniel.grant.j@gmail.com
Alley model/texture progress by Jeremy Aucoin
jeremyaucoin15@hotmail.com
Saturday, July 14, 2012
What Prince Mick and Prince Keef! Merchants! Rumors!
animation progress by Animation by Sergey Belyaev
http://www.3dserg.be/
animation progress by Laurence Kit de Castro
laurencekit07@gmail.com
"Cerebus seen as one of them" animation progress by Vlad Kulchitskiy
vkulchitskiy@gmail.com
Animation progress by Steven Parente
parentestudios@gmail.com
Friday, July 13, 2012
What Thrunk! Castle! Merchant Stand! Fog!
"Necross spirit in giant stone monster ("Thrunk")" animation progress by Lorraine Howard
creaturezoid@gmail.com
Cerebus-shown-Wizard's-Castle-from-afar animation progress by Matteo Rovatti
rovattim@gmail.com
Merchant Stand & Props model/texture by Jeremy Aucoin
jeremyaucoin15@hotmail.com
Lighting/Environment Texturing/Composition progress by Eileen Peng
eileenpeng@live.ca
(Notes: Elrod will have "real" hair and his textures need some fixing: some seams on the face and stretching on the collar. and oops we see Elrod's reflection in the building to the right. Cerebus' eyes rendered a bit wonky. Also, we might want the background to be more out of focus. Maybe thicker fog. Maybe a more detailed bg:) To come: some light beams dancing around to kinda match the sky, which is moving a tad fast. The sky placed is temporary, of course.
Below is a quick try with thicker fog (will make Elrod's textures maybe a bit more muted):
Thursday, July 12, 2012
What Princes hanging out! Ladder! Vest! Stroll! Pigts!
Mick-Keef-rope-tied-dangling rig by James Zonta
rancie11@gmail.com
Cerebus-climbing-Pigt-tunnel-ladder animation progress by Jennifer Longe
jenlonge@gmail.com
Cerebus-traded-helmet-for-merchant-vest animation progress by Vlad Kulchitskiy
vkulchitskiy@gmail.com
Cloth to be added
Animation progress by Steven Parente
parentestudios@gmail.com
Will be wearing robes.
Animation progress by Rob Ellis
robellis.animator@gmail.com
rancie11@gmail.com
Cerebus-climbing-Pigt-tunnel-ladder animation progress by Jennifer Longe
jenlonge@gmail.com
Cerebus-traded-helmet-for-merchant-vest animation progress by Vlad Kulchitskiy
vkulchitskiy@gmail.com
Cloth to be added
Animation progress by Steven Parente
parentestudios@gmail.com
Will be wearing robes.
Animation progress by Rob Ellis
robellis.animator@gmail.com
Wednesday, July 11, 2012
What Prince Keef and Prince Mick! Merchant stand and props! Courtyard and foliage!
animation progress by Laurence Kit de Castro
laurencekit07@gmail.com
animation by Sergey Belyaev
http://www.3dserg.be/
Merchant Stand & Props model/texture progress by Jeremy Aucoin
jeremyaucoin15@hotmail.com
Courtyard model/texture progress by Alika Gupta
alikagupta1@hotmail.com
Tuesday, July 10, 2012
Monday, July 9, 2012
What Lord Julius clothes! Stroll! Necross Lair! Portal! Landscape! Merchant stand! Baskin!
Jackey/tie cloth/dynamics/simulation by Emma Kurran
emmakurran@gmail.com
Animation progress by Steven Parente
parentestudios@gmail.com
ludopencil@gmail.com
"Portal" textured by Sarah Elvidge
sarah.elvidge@hotmail.co.uk
Landscape model/texture progress by Josh Brown
j_brown_2008@yahoo.com
Merchant Stand and props model progress by Jeremy Aucoin
jeremyaucoin15@hotmail.com
Baskin model progress by Daniel Grant
daniel.grant.j@gmail.com
Sunday, July 8, 2012
What Princes! Pigts! Arrow! Jaka!
Animation by Sergey Belyaev
http://www.3dserg.be/
Animation progress by Laurence Kit de Castro
laurencekit07@gmail.com
Animation progress by Rob Ellis
robellis.animator@gmail.com
Pigt Hallway model/texture by Wesley Tseng
wesleyt@optonline.net
Arrow model/texture by Jeremy Aucoin
jeremyaucoin15@hotmail.com
Jaka rig by James Zonta
rancie11@gmail.com
Blendshapes by Paul Ormerod
paul_ormerod@hotmail.co.uk
Saturday, July 7, 2012
What Merchants! Vest! Balcony! Courtyard!
animation progress by Kyle Wilson
kylewilson000@yahoo.com
Animation progress by Vlad Kulchitskiy
vkulchitskiy@gmail.com
Animation progress by Sylvain Noel
noel.sylvain@gmail.com
Courtyard modeling progress by Alika Gupta
alikagupta1@hotmail.com
New Cerebus website launched today
http://thecerebusartcollection.com/
Article about it at one of comics most prominent websites, "Bleeding Cool":
http://www.bleedingcool.com/2012/07/07/come-see-cerebus-high-society-digitised/
Thursday, July 5, 2012
What Animation! Texturing! Modeling! Rigging! Interview!
early animation progress by Steven Parente
parentestudios@gmail.com
early animation progress by Matteo Rovatti
rovattim@gmail.com
texturing progress by Sarah Elvidge
sarah.elvidge@hotmail.co.uk
modeling/texture progress by Wesley Tseng
wesleyt@optonline.net
blendshapes by Paul Ormerod
paul_ormerod@hotmail.co.uk
rig progress by James Zonta
rancie11@gmail.com
Katie Uhlmann interviews Animator OLIVER SIMONSEN (PRESIDENT OF WHAT COMICS) about his career in the entertainment industry & a few of his upcoming projects including "CEREBUS"
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