Monday, February 21, 2011
What Video Game! What Shackles. What Rising!
Cerebus in Hell Video game level design by Anthony Buell
Dave Sim, Cerebus creator, has a video game idea -and a Sony Video Game Producer, who is also a Cerebus fan, is going to lend a helping hand. This is a side project and we'll be using parts of our film for the showcase pitch -so everyone working on the film get a piece of the action. (and again emphasize it will be a showcase pitch and not an actual working game demo pitch.)
Animation progress by Dane Parsons. (Dane342@gmail.com)
Shackles for "Cerebus and Elrod in Prison scene" (Issue #4) rigging by Dexter Schenk