Saturday, June 29, 2013

What Renders! Compositing! Lighting! Transfers! Texturing!


render by http://www.megarender.ru/
(not composited, color graded etc yet)


render by Jenna Kind
jennalanaekind@gmail.com


Leaf and compositing progress by Will Black
wrblack862@gmail.com

Lighting update progress by Nat Palazzo
ntpalazzo@gmail.com

"Despuess and High Priest Hair rigs" animation transfers by Nick Wolensky
nicholas.wolensky@gmail.com


Neck skinning update and Elrod mesh transfer by Paul Ormerod
paul.ormerod88@gmail.com
There were more than one version of the old Elrod rig.

Gate texture progress by Monika Filipowicz
monika.filipowicz@roninfilm.com

Arnie Cape, Luzzo Belt and Twins Mouth texture updates by Nicklas Kludt
kludtn@gmail.com


Thursday, June 27, 2013

What Store! Market! Pouch of Gold!

(UV transfer and update of twin textures plus update of helmet textures among other things to be done)
"General Merchant Store" Lighting progress by Nat Palazzo
ntpalazzo@gmail.com

Assembling "Market walk" scene layout progress by Vlad Kulchitskiy
vkulchitskiy@gmail.com


animation progress by Sergey Belyaev
http://www.3dserg.be/

Tuesday, June 25, 2013

What Lighting! Music! Transfer! Animation!

"Cerebus-Merchant-Vest" Store Lighting by John Chen
webbyeasy@gmail.com

Cinematic score progress below



The 3 above movies scores progress by
Nils
http://nilsmusic.com/
Dov
http://www.lovestarrecords.com/


Old Elrod swapped out with new "Elrod with hair".
Animation transfer by Technical Director Nick Wolensky
nicholas.wolensky@gmail.com

animation progress by Kyle Wilson
kylewilson000@yahoo.com

Monday, June 24, 2013

What Renders! Transfer! Animation! Lighting!


render by
http://ddd-group.ru/
not color graded, composited etc yet


rendered by MegaRender
http://megarender.ru/


Old Elrod swapped out with new "Elrod with hair".
Animation transfer by Technical Director Nick Wolensky
nicholas.wolensky@gmail.com


animation by Sergey Belyaev
http://www.3dserg.be/


animation update progress by Matteo Rovatti
rovattim@gmail.com


animation by Francis Kung
francis_kung02@hotmail.com


"Cerebus among skeletons" animation by Alan Millo
alan.millo87@gmail.com

Wizard test render

"General Merchant Store" early lighting progress by Nat Palazzo
ntpalazzo@gmail.com

CEREBUS NEWS
Bleeding Cool article: "Cerebus Vs Plaid"
http://www.bleedingcool.com/2013/06/23/cerebus/

Friday, June 21, 2013

What Store! Luzzo! Run! Wizard!

"Merchant Vest Store" texture update by Lynne Mills
vaelyn4@gmail.com

Luzzo textures applied with Mental Ray materials by Jack Bosworth
jbosworth4@gmail.com


turning wheels and villagers animation by Kevan Balmer
kevbalmer@gmail.com


animation update progress by Kevin Matsui
khmatsui@shaw.ca

Thursday, June 20, 2013

What Cloth Simulation Climbing! Bridge and Store Texture! Among Skeletons and Running Animation!


Vest cloth dynamics/simulation by Melissa Starks
melissaestarks@yahoo.com






































"Merchant Vest Store" texture by Lynne Mills
vaelyn4@gmail.com

Palace Exit texture progress by Monika Filipowicz
monika.filipowicz@roninfilm.com


"Cerebus walking among skeletons in dungeon" animation by Alan Millo
alan.millo87@gmail.com


merchants react animation progress by Kevan Balmer
kevbalmer@gmail.com

Wednesday, June 19, 2013

What brother-in-crime! Medallions! Palace!

Brother-in-crime texture update by Nicklas Kludt
kludtn@gmail.com

Medallions simulation script/code update by Nick Wolensky
nicholas.wolensky@gmail.com

Palace exit texture progress by Monika Filipowicz
monika.filipowicz@roninfilm.com

CEREBUS NEWS:
New series coming from Cerebus creator, Dave Sim! With drawing of Chris Ryall, IDW Editor-In-Chief!
http://momentofcerebus.blogspot.com/2013/06/chris-ryall-idw-editor-in-chief.html



Monday, June 17, 2013

What Skeletons! Wizard! Market Baskets!


"Cerebus walking among skeletons" animation progress by Alan Millo
alan.millo87@gmail.com


animation update progress by Kevin Matsui
khmatsui@shaw.ca

Market Baskets by Vlad Kulchitskiy
vkulchitskiy@gmail.com

Saturday, June 15, 2013

What Battle Technique! Wizardry! Environment!


animation progress by Sergey Belyaev
http://www.3dserg.be/


animation update progress by Kevin Matsui
khmatsui@shaw.ca

Big guy environment model by John Eyre
threeheadedfilms@gmail.com

Friday, June 14, 2013

What Environment! Cerebus! Elrod! Leader!

Big guy environment progress by John Eyre
threeheadedfilms@gmail.com

Brick texture progress by Monika Filipowicz
monikaf.3d@gmail.com


Cerebus lip sync progress by Alan Millo
alan.millo87@gmail.com


guard animation progress by Rob Ellis
robellis.animator@gmail.com


early animation progress by Kyle Wilson
kylewilson000@yahoo.com

Thursday, June 13, 2013

What Castle! What Wizard!

texture progress by Monika Filipowicz
monikaf.3d@gmail.com


early animation progress by Kevin Matsui
khmatsui@shaw.ca

Tuesday, June 11, 2013

What Cerebus Figuring! What Palace Exit!

early animation progress by Sergey Belyaev
http://www.3dserg.be/

Palace exit texture progress by Monika Filipowicz
monikaf.3d@gmail.com

CEREBUS NEWS
Via CerebusFanGirl Magaret Liss: "Gerhard posts the cover he colored for Low Society, which should be in Diamond's July catalog." http://www.gerhardart.com/apps/blog/low-society-cover-coloured


Monday, June 10, 2013

What Skeleton! Medallions! Baskets! Sun Rays!


animation update progress by Matteo Rovatti
rovattim@gmail.com


animation by Zeke Sabee
sz.zeke@gmail.com

Baskets model/texture progress by Vlad Kulchitskiy
vkulchitskiy@gmail.com

Market Place Sun Ray Lighting progress by Jack Bosworth
(ignore the technical error with the textures)

Sunday, June 9, 2013

What Lighting! Texture! Model! Animation!

Lighting and Crystal Ball by John Chen
webbyeasy@gmail.com

Store texturing progress by Lynne Mills
vaelyn4@gmail.com

environment model progress by John Eyre
threeheadedfilms@gmail.com


early animation progress by Sergey Belyaev
comicsserg@gmail.com


animation by Sergey Belyaev
http://www.3dserg.be/


animation progress by Francis Kung
francis_kung02@hotmail.com

Saturday, June 8, 2013

What Elrod! Twins! Stealth!

Elrod texture update by Aleksandr Uusmees
anewmanfx@gmail.com

textures update by Nicklas Kludt
kludtn@gmail.com


Render by http://www.megarender.ru/
(not composited, color graded etc yet)

Friday, June 7, 2013

What Crystal Ball! Medallions! Seat! Twins!

lighting/shading/effects progress by John Chen
webbyeasy@gmail.com

Crystal Ball shading and lighting progress by John Chen
webbyeasy@gmail.com




"Cerebus finishes painting symbols on his medallions" animation progress by Zeke Sabee
sz.zeke@gmail.com

environment early model progress by John Eyre
threeheadedfilms@gmail.com

textures applied with Mental Ray materials by Jack Bosworth
jbosworth4@gmail.com

Thursday, June 6, 2013

What Lighting and Color Grading! Cerebus asks!

Lighting and test grading by John Chen
webbyeasy@gmail.com


animation progress by Kyle Wilson
kylewilson000@yahoo.com

Wednesday, June 5, 2013

What Chase! Statues! Luzzo! UVs!


animation progress by Kevan Balmer
kevbalmer@gmail.com


Luzzo texture update by Nicklas Kludt
kludtn@gmail.com

Statues progress by John Eyre
threeheadedfilms@gmail.com

Palace Bridge UVs by Monika Filipowicz
monikaf.3d@gmail.com

Tuesday, June 4, 2013

What Cloth! Lighting! Animation! Pottery!


vest cloth simulation/dynamics by Melissa Starks
melissaestarks@yahoo.com

Lighting progress by John Chen
webbyeasy@gmail.com


animation by Alan Millo
alan.millo87@gmail.com

model/texture by Vlad Kulchitskiy
vkulchitskiy@gmail.com


Code/Script by Technical Director Nick Wolensky
nicholas.wolensky@gmail.com

Sunday, June 2, 2013

What Admiration! Punching! Medallions!


animation progress by Sergey Belyaev
http://www.3dserg.be/
Here's the scene in context http://youtu.be/v53aXYWjmxc


guard animation progress by Rob Ellis
robellis.animator@gmail.com
scene will be placed in the middle of this one, which will feature the same guard
http://www.youtube.com/watch?v=6dT9xdqEmVw


New Medallions Necklace setup for simulations progress by Nick Wolensky
nicholas.wolensky@gmail.com

New Medallions Necklace rig for key framing by James Zonta
rancie11@gmail.com

As we assemble and troubleshoot scenes before sending to the Lighting Artists and Render Farms here are some rough test renders done along the way

Saturday, June 1, 2013

What Lama Notus! Cerebus wondering! Elrod Punching! Big Guy fetal position!


Render by Jenna Kind
jennalanaekind@gmail.com


animation progress by Francis Kung
francis_kung02@hotmail.com


early guard animation progress by Rob Ellis
robellis.animator@gmail.com


early animation progress by Apattra Hongsuwong
apattrah@gmail.com